ALL IS RELATIVE!
Planet Micro is so small that when the Gamecatchers come, they only have room enough to park their space shuttles. But luckily the inhabitants, who are so small and almost invisible, have shrinking devices.
The players form groups of three or four. One player is appointed the “Master” and the others are his/her “Robots”
A circle is drawn on the floor: this is the base to which the Master has to lead the Robots. Several objects are placed outside the base to act as obstacles
The goal is for the Master to lead the Robots inside the base
At start, the Robots scatter around imitating the robot’s gait and when they meet an obstacle they stop until the Master comes and changes their direction
The Robots can always walk towards new obstacles, thus challenging the Master